FOCUS:

UX/UI DESIGN

SCOPE:

APP REDESIGN

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United Airlines App Redesign

OVERVIEW

Redesigned the United Airlines app to make booking simple, fast, and accessible, creating a smoother flow that aims to build trust, reduce drop-offs, and drive loyalty.

MY ROLE

My role in this project consisted of conducting user research, interviews, analyzing behavioral patterns, and designing solutions that streamlined the user flow.

My role in this project consisted of conducting user research, interviews, analyzing behavioral patterns, and designing solutions that streamlined the user flow.

SKILLS

User research, user interviews, information architecture, interaction design, visual design, wireframing, and prototyping.

User research, user interviews, information architecture, interaction design, visual design, wireframing, and prototyping.

DURATION

4 weeks

4 weeks

TOOLS

Figma, Adobe Illustrator, After Effects, Miro

Figma, Adobe Illustrator, After Effects, Miro

RESEARCH

The Goal: To find out how people book flights on the United Airlines app and what makes that experience confusing or frustrating.

↳ Part 1: Proven UX Research

Before diving into interviews, I reviewed existing research to understand common pain points across airline booking apps and see if United's issues matched broader industry trends.

Research showed that users often abandon bookings during complex flows with unclear progression. Information hierarchy and navigation clarity were consistently cited as major friction points across airline apps.

Part 2: Interviews

I interviewed a diverse group of users, including older adults, frequent travelers, and experienced digital users. We discussed how they navigate the app, which tasks matter most to them, and where they experience friction.

To avoid confirmation bias, I asked open-ended questions that didn't lead participants toward specific answers. I asked them to walk me through recent booking experiences, describe moments of friction in their own words, and show me how they actually navigated the app.


  • "Walk me through the last time you booked a flight. What app or site did you use, and why?"

  • "When you're booking, what information are you looking for first?"

  • "Was there a point where you felt unsure about what to do next?"

  • "Have you ever needed help from someone else while booking? What happened?"


  • "Walk me through the last time you booked a flight. What app or site did you use, and why?"

  • "When you're booking, what information are you looking for first?"

  • "Was there a point where you felt unsure about what to do next?"

  • "Have you ever needed help from someone else while booking? What happened?"

Part 3: Key Pain Points

Interview results revealed three critical friction points that directly impact both user experience and business outcomes:

WIREFRAMES

PROTOTYPE